While running game code:
File “game/pool.rpy”, line 62, in script call
call check_time from _call_check_time
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/pool.rpy”, line 295, in script call
call check_time from _call_check_time_6
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1319, in script
call screen mc_map
File “renpy/common/000statements.rpy”, line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 118, in execute
if broken_cam in inventory.items and not sunday:
File “game/room_ui.rpy”, line 119, in execute
frame xalign 0.985 yalign 0.12:
File “game/room_ui.rpy”, line 120, in execute
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
File “game/room_ui.rpy”, line 120, in
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
TypeError: ‘unicode’ object is not callable
— Full Traceback ————————————————————
Full traceback:
File “game/pool.rpy”, line 62, in script call
call check_time from _call_check_time
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/pool.rpy”, line 295, in script call
call check_time from _call_check_time_6
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1319, in script
call screen mc_map
File “renpy/ast.py”, line 2015, in execute
self.call(“execute”)
File “renpy/ast.py”, line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File “renpy/statements.py”, line 278, in call
return method(parsed, *args, **kwargs)
File “renpy/common/000statements.rpy”, line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “renpy/exports.py”, line 3134, in call_screen
rv = renpy.ui.interact(mouse=”screen”, type=”screen”, roll_forward=roll_forward)
File “renpy/ui.py”, line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File “renpy/display/core.py”, line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File “renpy/display/core.py”, line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/screen.py”, line 436, in visit_all
callback(self)
File “renpy/display/core.py”, line 3735, in
root_widget.visit_all(lambda i : i.per_interact())
File “renpy/display/screen.py”, line 447, in per_interact
self.update()
File “renpy/display/screen.py”, line 637, in update
self.screen.function(**self.scope)
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 118, in execute
if broken_cam in inventory.items and not sunday:
File “game/room_ui.rpy”, line 119, in execute
frame xalign 0.985 yalign 0.12:
File “game/room_ui.rpy”, line 120, in execute
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
File “game/room_ui.rpy”, line 120, in
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
TypeError: ‘unicode’ object is not callable
文章有(42)条网友点评
az只有1.59G,压缩的太厉害了
想问下大佬安卓有动态么 没有的话我就去下上个版本的了
大佬,求多发点带作弊的rpg
@ 严文卿 rpg做不做弊没啥大不了
存档文件rpgsave可以用Vim直接打开,对应www文件夹里item文件一个一个自己随便修改就完事了
单机游戏都带作弊,只看你想不想而已,没有不能的事
@ lbhsgdsb 啥意思啊
@ zhangxiaofeng 单机游戏数据库在本地,想咋改咋改,你自己做续作都行
为啥密码都是错的。。
没有快进键,很痛苦,瞬间不想玩了
@ cheng ctrl就是快进键
好家伙
这么快1.8
1.8更新了什么
@ 烟雨剑飞 更新内容是1.8的,打成1.7的了,已改正
有bug唉丝特18的时候和奈法结局的时候会卡住玩不了怎么回事
神话庄园下过三四版了,之前都是机翻玩不下去,这一版汉化的看着最舒服,代码也可以用,谢谢大佬分享
百度网盘,手机版CRC了,文件压炸了,我下了两次,难道是我的za太拉了
@ 亦云决 换个解压软件,解压缩全能王试试
@ 嘤嘤怪 解压不出来,还是CRC
@ 嘤嘤怪 我用微云下载解压成功了,【摆烂】
@ 嘤嘤怪 感谢但是没用还是CRC
@ 嘤嘤怪 提示CRC但是能解压出安装包,安装包却安装不了,检查了一下原来是安装包没签名
I’m sorry, but an uncaught exception occurred.
While running game code:
File “game/pool.rpy”, line 62, in script call
call check_time from _call_check_time
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/pool.rpy”, line 295, in script call
call check_time from _call_check_time_6
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1319, in script
call screen mc_map
File “renpy/common/000statements.rpy”, line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 118, in execute
if broken_cam in inventory.items and not sunday:
File “game/room_ui.rpy”, line 119, in execute
frame xalign 0.985 yalign 0.12:
File “game/room_ui.rpy”, line 120, in execute
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
File “game/room_ui.rpy”, line 120, in
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
TypeError: ‘unicode’ object is not callable
— Full Traceback ————————————————————
Full traceback:
File “game/pool.rpy”, line 62, in script call
call check_time from _call_check_time
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1306, in script call
call invite_check from _call_invite_check_1
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/pool.rpy”, line 295, in script call
call check_time from _call_check_time_6
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1304, in script call
call invite_check from _call_invite_check
File “game/script.rpy”, line 1319, in script
call screen mc_map
File “renpy/ast.py”, line 2015, in execute
self.call(“execute”)
File “renpy/ast.py”, line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File “renpy/statements.py”, line 278, in call
return method(parsed, *args, **kwargs)
File “renpy/common/000statements.rpy”, line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “renpy/exports.py”, line 3134, in call_screen
rv = renpy.ui.interact(mouse=”screen”, type=”screen”, roll_forward=roll_forward)
File “renpy/ui.py”, line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File “renpy/display/core.py”, line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File “renpy/display/core.py”, line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/core.py”, line 568, in visit_all
d.visit_all(callback, seen)
File “renpy/display/screen.py”, line 436, in visit_all
callback(self)
File “renpy/display/core.py”, line 3735, in
root_widget.visit_all(lambda i : i.per_interact())
File “renpy/display/screen.py”, line 447, in per_interact
self.update()
File “renpy/display/screen.py”, line 637, in update
self.screen.function(**self.scope)
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 1, in execute
screen mc_map():
File “game/room_ui.rpy”, line 118, in execute
if broken_cam in inventory.items and not sunday:
File “game/room_ui.rpy”, line 119, in execute
frame xalign 0.985 yalign 0.12:
File “game/room_ui.rpy”, line 120, in execute
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
File “game/room_ui.rpy”, line 120, in
textbutton “修理相机”(“repair_broken_cam_1”) text_size gui.leavebutton_size
TypeError: ‘unicode’ object is not callable
Windows-10-10.0.19041
Ren’Py 7.4.10.2178
Mythic Manor 0.18
Mon Dec 20 21:47:00 2021
怎么解决这个问题啊
用啥软件打开文件
微云挂了
@ ckck55 我的问题,怎么删评论
网站终于打开了
游戏老是蹦
损坏了,可以补吗。ヾ(´∀`。ヾ)
安卓的解压不了
百度网盘的提取码不对
壁纸码不对
牛,之前生肉嗯啃,终于有个跟得上进度的汉化了
取消了 能重新发吗
手机怎么使用代码
@ 177016 在角色房间里的电脑上 点桌面的小电脑
挂了,求补
没了,补一下哥哥
补一下呗
补一下
手机怎么使用代码
炸了呀
代码能用,密码不对啊